Yes, added the board specific drivers. Also use the kernel provided
framebuffer handlers.
In android 1.6 I use aosp-eu but did not observe that the OpenGL stuff
was used hence no
crash seen.

Hedwin.

On Mon, Dec 21, 2009 at 12:58 PM, Dennis.Yxun <[email protected]> wrote:
> Do you made any specfic change to MIPS Android port?
> I find it will call libhgl.so, thus crash application
> seems it should not happen, because here we don't have hardware OpenGL ES
> implementation
>
> On Mon, Dec 21, 2009 at 7:34 PM, hedwin <[email protected]> wrote:
>>
>> I am using the mips version of android, so yes port is ready.
>> Also the VM is optimized instead of using C stubs.
>>
>> Hedwin
>>
>>
>> On Mon, Dec 21, 2009 at 12:19 PM, Carlos Piñeiro <[email protected]>
>> wrote:
>> > Look at www.mipsandroid.org
>> > Regards
>> >
>> > 2009/12/21 dhananjay <[email protected]>
>> >>
>> >> Hi All,
>> >>           Does Anybody know about android MIPS porting, previously i
>> >> saw some posts about
>> >> android porting MIPS/vxworks big endian archs . does anybody know ,
>> >> whether port has been finished or not?
>> >>
>> >> if not , then what is the status of port? any pointers will help.
>> >>
>> >> Thanks & Regards,
>> >> Dhananjay
>> >>
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