Yes, added the board specific drivers. Also use the kernel provided framebuffer handlers. In android 1.6 I use aosp-eu but did not observe that the OpenGL stuff was used hence no crash seen.
Hedwin. On Mon, Dec 21, 2009 at 12:58 PM, Dennis.Yxun <[email protected]> wrote: > Do you made any specfic change to MIPS Android port? > I find it will call libhgl.so, thus crash application > seems it should not happen, because here we don't have hardware OpenGL ES > implementation > > On Mon, Dec 21, 2009 at 7:34 PM, hedwin <[email protected]> wrote: >> >> I am using the mips version of android, so yes port is ready. >> Also the VM is optimized instead of using C stubs. >> >> Hedwin >> >> >> On Mon, Dec 21, 2009 at 12:19 PM, Carlos Piñeiro <[email protected]> >> wrote: >> > Look at www.mipsandroid.org >> > Regards >> > >> > 2009/12/21 dhananjay <[email protected]> >> >> >> >> Hi All, >> >> Does Anybody know about android MIPS porting, previously i >> >> saw some posts about >> >> android porting MIPS/vxworks big endian archs . does anybody know , >> >> whether port has been finished or not? >> >> >> >> if not , then what is the status of port? any pointers will help. >> >> >> >> Thanks & Regards, >> >> Dhananjay >> >> >> >> -- >> >> unsubscribe: [email protected] >> >> website: http://groups.google.com/group/android-porting >> > >> > -- >> > unsubscribe: [email protected] >> > website: http://groups.google.com/group/android-porting >> >> -- >> unsubscribe: [email protected] >> website: http://groups.google.com/group/android-porting > > -- > unsubscribe: [email protected] > website: http://groups.google.com/group/android-porting -- unsubscribe: [email protected] website: http://groups.google.com/group/android-porting
