I am working on a video calling application.
There is a service part which decodes things and uses the surface
flinger (it runs as root. it's a custom device, we are in complete
control) to write pixels to a surface that an activity has set up.

It works much like the camera preview mechanism provided by mediaserver.
  (We were unable to get mediaserver to do this for us, PV/OMX is a dark
pit of despair, we think. We are using some of the OMX libraries though)

Things work, but frame that I send to the surface is clipped.

I'd like it scaled --- I'm unclear where the best place to do this is.
The Camera preview is clearly scaled nicely, I suspect by GL hardware.
I can not see anything specific in
external/opencore/android/android_output_surface.cpp that might do this,
nor do I see anything different in the way the surface has been setup in
the activity.

So, I suspect that I have to scale it myself, that it just appears to 
work properly because of the way opencore sets up it's pipeline (itself 
a black art, I think).

Can someone confirm my belief?

And if so, is there a class that nicely does this for me, using whatever
hardware accel might be available?



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