Hi! I have a direct java.nio.ByteBuffer containing an RGB image in screen resolution (800x480). What is the fastest way to draw this image on screen? Preferably without copying the data to the java heap since my guess is it will be copied back to the native side when displaying it anyway.
The images are recieved in the preview callbacks from a modified camera. Best regards David -- unsubscribe: [email protected] website: http://groups.google.com/group/android-porting
