Hi!

I have a direct java.nio.ByteBuffer containing an RGB image in screen
resolution (800x480).
What is the fastest way to draw this image on screen? Preferably
without copying the data to the java heap since my guess is it will be
copied back to the native side when displaying it anyway.

The images are recieved in the preview callbacks from a modified
camera.

Best regards
David

-- 
unsubscribe: [email protected]
website: http://groups.google.com/group/android-porting

Reply via email to