Why is no snd_pcm_drain function being called in audiohardwarealsa?? This should be called when ever we are done with playing the audio buffers.
Is it the responsibility of audioflinger to call drain function??? If yes then there will be considerable amount of delay by the time flinger finishes the write call and calls drain function causing buffer underrun. Is it deliberately done or there is some other reason??? Regards, ani -- unsubscribe: [email protected] website: http://groups.google.com/group/android-porting
