Hi there...

In looking at the Rockplayer package it seems they use ffmpeg to do this.

More specifically they use:
libffmpeg.so,
libcmplayer.so

So presumably they use ffmpeg to decode the video then pass it to Android.

Cheers,
Andy

-- 
"The greatest challenge to any thinker is stating the problem in a way that
will allow a solution"
- Bertrand Russell

Andy Savage
Cell Phone: +852 936 34341
Skype ID: andy_savage
Linked In: http://www.linkedin.com/in/andysavage


On Tue, Jun 22, 2010 at 11:16 AM, Andy Savage <[email protected]> wrote:

> Hi there,
>
> Exactly the same question as me. I posted a topic to the developers group
> with this question:
>
> http://groups.google.com/group/android-developers/browse_thread/thread/328338ddce9f17fe?hl=en#
>
> Hoping somebody can shed some light.
>
> One interesting thing though... perhaps we can find out? I mean, if the
> player supports XVid then the player must be OpenSource? Or they must make
> the code available since the xVid codec is GPL (a very viral type licence).
> Any players support xVid out there that we could request the code for??
>
> Cheers,
> Andy
>
> --
> "The greatest challenge to any thinker is stating the problem in a way that
> will allow a solution"
> - Bertrand Russell
>
> Andy Savage
> Cell Phone: +852 936 34341
> Skype ID: andy_savage
> Linked In: http://www.linkedin.com/in/andysavage
>
>
>
> On Tue, Jun 22, 2010 at 9:06 AM, NoraBora <[email protected]> wrote:
>
>> How is it possible that an app supports the media format OpenCORE
>> doesn't?
>>
>> Does it mean the app uses its own media framework?
>>
>> or somehow register parser node to OpenCORE?
>>
>> Is it possible and encouraging?
>>
>> --
>> unsubscribe: 
>> [email protected]<android-porting%[email protected]>
>> website: http://groups.google.com/group/android-porting
>>
>
>

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