Hi there... In looking at the Rockplayer package it seems they use ffmpeg to do this.
More specifically they use: libffmpeg.so, libcmplayer.so So presumably they use ffmpeg to decode the video then pass it to Android. Cheers, Andy -- "The greatest challenge to any thinker is stating the problem in a way that will allow a solution" - Bertrand Russell Andy Savage Cell Phone: +852 936 34341 Skype ID: andy_savage Linked In: http://www.linkedin.com/in/andysavage On Tue, Jun 22, 2010 at 11:16 AM, Andy Savage <[email protected]> wrote: > Hi there, > > Exactly the same question as me. I posted a topic to the developers group > with this question: > > http://groups.google.com/group/android-developers/browse_thread/thread/328338ddce9f17fe?hl=en# > > Hoping somebody can shed some light. > > One interesting thing though... perhaps we can find out? I mean, if the > player supports XVid then the player must be OpenSource? Or they must make > the code available since the xVid codec is GPL (a very viral type licence). > Any players support xVid out there that we could request the code for?? > > Cheers, > Andy > > -- > "The greatest challenge to any thinker is stating the problem in a way that > will allow a solution" > - Bertrand Russell > > Andy Savage > Cell Phone: +852 936 34341 > Skype ID: andy_savage > Linked In: http://www.linkedin.com/in/andysavage > > > > On Tue, Jun 22, 2010 at 9:06 AM, NoraBora <[email protected]> wrote: > >> How is it possible that an app supports the media format OpenCORE >> doesn't? >> >> Does it mean the app uses its own media framework? >> >> or somehow register parser node to OpenCORE? >> >> Is it possible and encouraging? >> >> -- >> unsubscribe: >> [email protected]<android-porting%[email protected]> >> website: http://groups.google.com/group/android-porting >> > > -- unsubscribe: [email protected] website: http://groups.google.com/group/android-porting
