Thanks Deva for your response. Yep, there are no issues in the underlying decoder/driver. If I hold the display from going into standby, I see prints all the way thru end-of-stream. If there were a problem with the overlay, then how is it able to display the 1st frame? Is there a call stack that I can compare against (once the output buffer has been handed over to PV)?
HV On Jul 12, 8:51 pm, Deva R <[email protected]> wrote: > If FillBufferDone keeps coming, its a indication that whole playback cycle > is working (file has been read, decoder has been given > Emptybuffer/fillbuffer calls, got FillBufferDone)., > see what happens in overlay, when u post the buffer to FillBufferDone., > > > > On Mon, Jul 12, 2010 at 3:13 PM, HV <[email protected]> wrote: > > Hi, > > > I've integrated my MPEG-4 hardware enabled decoder with the PVMF and > > implemented the necessary OMX calls. The trouble I'm having now is > > that once I click on the thumbnail within Gallery, the 1st frame shows > > up, but it stops right there!! I see that my driver/decoder is running > > in the background generating interrupts and churning out new YUV > > frames, but Gallery is stuck. I also see that I'm filling in data > > along with the FillBufferDone callback, but see no visual progress. > > Any idea what might be missing here? > > > Thanks in advance > > HV > > > -- > > unsubscribe: > > [email protected]<android-porting%2Bunsubscribe@ > > googlegroups.com> > > website:http://groups.google.com/group/android-porting -- unsubscribe: [email protected] website: http://groups.google.com/group/android-porting
