I found out I should get EGL OpenGLES1.X and OpenGLES2.0 driver for my
graphic chip and copy it to system/lib/egl
Then create egl.cfg fajl that points to my drivers and Android will
load my drivers dynamically.

Anyone confirming this would be splendid.



On May 23, 11:36 am, extrapedestrian <[email protected]>
wrote:
> How do you go about implementing graphics hardware acceleration on
> Froyo?
>
> I suppose libagl is implementing functions from some header file
> (which one?), and I need to make my libhgl.so which will implement
> these functions through hardware drivers. But I read here that libhgl
> is not used 
> anymore:http://groups.google.com/group/android-porting/browse_thread/thread/4...
>
> Can some functions be hardware accelerated while rest are still going
> through software renderer?

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