I found out I should get EGL OpenGLES1.X and OpenGLES2.0 driver for my graphic chip and copy it to system/lib/egl Then create egl.cfg fajl that points to my drivers and Android will load my drivers dynamically.
Anyone confirming this would be splendid. On May 23, 11:36 am, extrapedestrian <[email protected]> wrote: > How do you go about implementing graphics hardware acceleration on > Froyo? > > I suppose libagl is implementing functions from some header file > (which one?), and I need to make my libhgl.so which will implement > these functions through hardware drivers. But I read here that libhgl > is not used > anymore:http://groups.google.com/group/android-porting/browse_thread/thread/4... > > Can some functions be hardware accelerated while rest are still going > through software renderer? -- unsubscribe: [email protected] website: http://groups.google.com/group/android-porting
