Hi, To just check out how your icons look, you can change "qemu.sf.lcd_density" if you are using an emulator. It actually overrides a read-only system property "ro.sf.lcd_density", which you can also change, if you have buildable code/root for your device. See: http://www.netmite.com/android/mydroid/1.6/frameworks/base/core/java/android/util/DisplayMetrics.java
If you want to change it for good, you can check for the supported configurations in your product makefile. It's specified in PRODUCT_LOCALES . Example: http://source-android.frandroid.com/device/htc/passion-common/passion.mk # Passion uses high-density artwork where available PRODUCT_LOCALES := hdpi On Jul 8, 2:30 pm, freakingtux <[email protected]> wrote: > Hi > > On Thursday, July 7, 2011 12:27:31 PM UTC+2, [email protected] wrote: > > > Hi, > > > can someone tell me which file android is using to compare with the > > qualifiers in the alternative resource directory? > > The reason why i want to know it, is because im trying to get smaller > > icons for the apps. So i will get for example instead of 3 rows of > > apps 5 rows. > > But right now after building the android filesystem, all apps will > > just have in their res folder drawable-hdpi. Now i want to have > > drawable-mdpi. > > > Does anyone know which file i have to edit? > > try > reading:http://developer.android.com/guide/practices/screens_support.htmlshow > the > DPI -> Qualifier mapping > By setting a different mapping when your create a new AVD different > denstities will be chosen > > I don't know the exact mapping of screen resolution but when you create a > new avd you can select the screen resolution > > Greetings -- unsubscribe: [email protected] website: http://groups.google.com/group/android-porting
