On Monday, August 8, 2011 2:10:16 PM UTC-4, Anil wrote:
>
> I work for an OEM and am trying to implement an idea - to log all 
> inputs (keystrokes, 
> text field input, browser tests including Javascript, plugging/ 
> unplugging SD card etc.) by the testers to have a set of trails that 
> would be useful. I want to do a custom build. 
> So I am trying to figure out the minimal set of points in the 
> framework code at which I can log "this text was input", "this key was 
> pressed". Does such a tool to log trails already exist? 
>

Two "choke points" I can think of would be that it likely comes from two 
kernel drivers (physical buttons and touches) and most likely at some point 
all goes through Binder (though in a very implementation-private manner).  
It may be better to really understand and instrument each mechanism in the 
framework code though.

Converting touch coordinates to drawn controls is going to be tricky - for 
those drawn using framework widgets it's possible, but there's nothing to 
keep an app from doing its own coordinate-to-button conversion.  For games 
based on physics engines I'd expect a lot of that.

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