Awesome Remote Renderer class dont have a logic/implementaiton,of its own => but just passes a buffer to any custom implemented renderer. if nothing available, regular s/w renderer instance will be used
to have a custom renderer (to harness display h/w capabilities), one hsould implement api of signature _Z14createRendererRKN7android2spINS_8ISurfaceEEEPKc20 for eg -> our custom renderer http://git.omapzoom.org/?p=platform/hardware/ti/omap3.git;a=blob;f=libstagefrighthw/stagefright_overlay_output.cpp;h=47625cf2fe76dfd5e10e86baa88c97a0e959bdc2;hb=refs/heads/gingerbread#l75 On Fri, Aug 5, 2011 at 4:14 AM, kiranbobbu <[email protected]> wrote: > Hello, > In Media Framework in awesome player I had seen remote render class. > But it wont invoke QcomHardware rendere or software rendered then how > it is rendering? > > Bets reagrds > Kirankumar Bobbu > > -- > unsubscribe: [email protected] > website: http://groups.google.com/group/android-porting > -- Regards, Deva www.bittoggler.com -- unsubscribe: [email protected] website: http://groups.google.com/group/android-porting
