You could do it by setting the system property
debug.sf.hw to 0, I guess.

See:
/frameworks/base/services/surfaceflinger/DisplayHardware/
DisplayHardware.cpp

 if (property_get("debug.sf.hw", property, NULL) > 0) {
     if (atoi(property) == 0) {
         LOGW("H/W composition disabled");
:


On Dec 2, 11:17 am, Girish <[email protected]> wrote:
> Dear experts,
>
> Is there any way to disable the hardware overlay in android phones and
> do the rendering of videos and camera as is it done for other
> applications using framebuffer.
>
> My understanding of the current architecture is below.
>
> ***************
> *   Frame    *===========>  **********************
> *   Buffer     *                         *                         *
> *                *                         *                         *
> ***************                         *          H/W         *
>                                             *  Composition     *
>                                             *
> *
> ***************                         *                         *
> *  Overlay    *===========> *                         *
> *                 *                         *  *******************
> ***************
>
> Kindly let me know if this is possible. Suggest me a solution as well.
>
> Regards
> Girish

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