Has anyone ported Android to a 24 Bit LCD using the OMAP2 VRFB rotation engine? If I use the DMA engine, things look very nice. Not so with the VRFB. Not sure if the problem is that the Android sets the framebuffer bits_per_pixel to 16 bits, or something else?
All suggestions welcome with an appreciative smile. cheers - tarr -- unsubscribe: [email protected] website: http://groups.google.com/group/android-porting
