I am trying to use eglCopyBuffers API to copy a surface to a pixmap. My
goal is to capture the pixels of a surface without the need of
glReadPixels; however, I keep getting EGL_BAD_PIXMAP error on ICS (did not
try on older platforms).
I am casting  an EGLNativePixmapType to an "egl_native_pixmap_t" pointer as
defined in eglplatform.h. Is this correct?

-- 
 -- Sam Berro

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