Android native media APIs based on OpenMAX AL 1.0.1, and Android native audio APIs based on OpenSL ES 1.0.1, are both primarily API bindings only ... they don't directly interact with OpenMAX IL for the most part. Instead they do that through the Stagefright media framework and AudioFlinger for low-level audio. So if Stagefright and AudioFlinger are ported and working, then the native APIs should also work fine. There are a couple of exceptions where the native APIs access OpenMAX IL codecs, but even there they do it via a Stagefright wrapper. Those are: (1) enumerating supported video codecs, and (2) decoding audio to PCM.
On Jan 20, 11:35 am, "Kelley, Sean V" <[email protected]> wrote: > Hi, > > I have been working with OMXAL's Wilhelm project implementation that > is included under /system/media/wilhelm. Are there any details on > OMX-AL integration that has to happen with OMXIL? I built and tested > xaplay from /system/media/. However, what is not clear to me is what > I may need to change in my OMXIL core to fully support OMX-AL? Any > tips, suggestions? > > Thanks, > > Sean -- unsubscribe: [email protected] website: http://groups.google.com/group/android-porting
