hi Lars, > way to puppeteer the skeleton from within animata? Do I need to use another you can do this under the skeleton tab. you can move the joints, bones manually. it is also possible to automatically change the length of the bones. these are quite simple, but also very limited. if you want more complex behaviour you need to use an external program and control animata with osc messages.
best, gabor _______________________________________________ animata-users mailing list animata-users@lists.kitchenbudapest.hu http://lists.kitchenbudapest.hu/cgi-bin/mailman/listinfo/animata-users