hi Lars,

> way to puppeteer the skeleton from within animata? Do I need to use another
you can do this under the skeleton tab. you can move the joints, bones
manually. it is also possible to automatically change the length of the
bones. these are quite simple, but also very limited. if you want more
complex behaviour you need to use an external program and control
animata with osc messages.

best,
gabor

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