Thank you both for your answers! The plan is to use OSC to control that, but first I was trying to experiment by moving the joints
Andreas On 19 Φεβ 2010, at 6:52 μ.μ., Christopher P. Baker wrote: > If you were controlling the puppets via OSC -- say in MaxMSP, couldn't you > place a hard limit on the Y-coordinates of the joint, thus simulating a floor > like the Posture-Detector? Certainly it isn't collision detection, but you > could establish a "floor" that way. > > --- > http://christopherbaker.net > > > On Fri, Feb 19, 2010 at 10:49 AM, gabor papp <ga...@kitchenbudapest.hu> wrote: > > In this video http://vimeo.com/706938 > > the figure seems to walk in the floor. > we were using human posture detection and set the y-coordinate of the > puppet according to the detected body position. the layers were matched > so it looks like walking on the floor, but it's not. > > gabor > > _______________________________________________ > animata-users mailing list > animata-users@lists.kitchenbudapest.hu > http://lists.kitchenbudapest.hu/cgi-bin/mailman/listinfo/animata-users > > _______________________________________________ > animata-users mailing list > animata-users@lists.kitchenbudapest.hu > http://lists.kitchenbudapest.hu/cgi-bin/mailman/listinfo/animata-users
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