Thank you both for your answers! The plan is to use OSC to control that, but 
first I was trying to experiment by moving the joints

Andreas

On 19 Φεβ 2010, at 6:52 μ.μ., Christopher P. Baker wrote:

> If you were controlling the puppets via OSC -- say in MaxMSP, couldn't you 
> place a hard limit on the Y-coordinates of the joint, thus simulating a floor 
> like the Posture-Detector?  Certainly it isn't collision detection, but you 
> could establish a "floor" that way.
> 
> ---
> http://christopherbaker.net
> 
> 
> On Fri, Feb 19, 2010 at 10:49 AM, gabor papp <ga...@kitchenbudapest.hu> wrote:
> > In this video http://vimeo.com/706938
> > the figure seems to walk in the floor.
> we were using human posture detection and set the y-coordinate of the
> puppet according to the detected body position. the layers were matched
> so it looks like walking on the floor, but it's not.
> 
> gabor
> 
> _______________________________________________
> animata-users mailing list
> animata-users@lists.kitchenbudapest.hu
> http://lists.kitchenbudapest.hu/cgi-bin/mailman/listinfo/animata-users
> 
> _______________________________________________
> animata-users mailing list
> animata-users@lists.kitchenbudapest.hu
> http://lists.kitchenbudapest.hu/cgi-bin/mailman/listinfo/animata-users

_______________________________________________
animata-users mailing list
animata-users@lists.kitchenbudapest.hu
http://lists.kitchenbudapest.hu/cgi-bin/mailman/listinfo/animata-users

Reply via email to