Hi !

I have a Max for Live patch which count numbers and send them via OSC to 
joints in Animata. Everything with that is fine except that bones lenght 
is animated directly in Animata not via Max and their tempo is getting 
faster and faster and I can't go back to tempo which was fine to me. I 
can't really control it beceause it changes everytime I change something 
in the patch. Should I send bone animation numbers as well as joint x/y 
from Max and everything will be fine, or should I rebuild Animata from 
source code and there will be no problems ? Also is there a possibility 
to animate layer sizes vis OSC or is there a version of Animata with 
Camera working ? Anyways this soft is pretty cool :)

Bartek from Poland.


__________ Informacja programu ESET NOD32 Antivirus, wersja bazy sygnatur 
wirusow 5019 (20100412) __________

Wiadomosc zostala sprawdzona przez program ESET NOD32 Antivirus.

http://www.eset.pl lub http://www.eset.com 


_______________________________________________
animata-users mailing list
[email protected]
http://lists.kitchenbudapest.hu/cgi-bin/mailman/listinfo/animata-users

Reply via email to