Hi ! I have a Max for Live patch which count numbers and send them via OSC to joints in Animata. Everything with that is fine except that bones lenght is animated directly in Animata not via Max and their tempo is getting faster and faster and I can't go back to tempo which was fine to me. I can't really control it beceause it changes everytime I change something in the patch. Should I send bone animation numbers as well as joint x/y from Max and everything will be fine, or should I rebuild Animata from source code and there will be no problems ? Also is there a possibility to animate layer sizes vis OSC or is there a version of Animata with Camera working ? Anyways this soft is pretty cool :)
Bartek from Poland. __________ Informacja programu ESET NOD32 Antivirus, wersja bazy sygnatur wirusow 5019 (20100412) __________ Wiadomosc zostala sprawdzona przez program ESET NOD32 Antivirus. http://www.eset.pl lub http://www.eset.com _______________________________________________ animata-users mailing list [email protected] http://lists.kitchenbudapest.hu/cgi-bin/mailman/listinfo/animata-users

