Alpay merhaba türk müsün? :)

On Wed, Apr 13, 2011 at 12:10 AM, Alpay Kasal <al...@litstudios.com> wrote:

> i'd first figure out what your mixer can output, like midi or dmx, what
> mixer are you using?
>
> then you can take the midi (or whatever) into some software on your
> computer... I am a fan of VVVV but there a lots of ways to do this,
> unfortunately none are super easy if this is a new concept for you. You can
> convert the midi messsaging from your mixer to an osc stream that talks to
> animata over udp. osc is a standard type of communication that many apps
> use, basically a bundling of multiple parameters in a format that is easy to
> parse (like x,y,speed,whateverelse the comma delineated messaging makes it
> easy to parse on the recieving end). udp is a network term, it's kind of a
> force-fed way of communication across a network that provides the least
> amount of lag which is ideal for realtime situations like live performance
> and video streaming. instaead of having the network constantly handshake and
> do simple error correction or check for packet loss, udp just pushes a data
> stream straight through, not caring if it is losing tons of packets along
> the way. the osc, as read by animata controls the character you setup with
> bones ahead of time. i do this but basically with a Kinect as a controller
> instead of a mixer... the concepts are the same however as the kinect is
> just pumping out lots of position data the way your mixer would.
>
> i'm not sure if that clears anything up for you... and please people,
> correct me if i'm wrong on any point.
>
> Alpay Kasal
> Engineer
> http://Supertou.ch
> twitter: @alpaykasal
> blog: http://blog.LitStudios.com
>
>
>
>
> On Tue, 12 Apr 2011 16:51:55 -0400, Helen Yung wrote:
>
> Hi there,
>
> I'm new to the Animata world and my background is in theatre and
> literature. I'm pretty good at picking up new tech but I'm not a
> programmer/digital creator normally so I apologize in advance for how basic
> my questions might seem.
>
> The project I am working on is to create a physical (real-life) puppet with
> projected facial expressions that I want to control using the knobs on a VJ
> mixer (or something similar). E.g. if I turn the left eye knob to the right,
> the left eye looks to the right. If I turn it to the left, the left eye
> looks to the left. Vice versa for the right eye. Additionally, there would
> be 2 knobs to control left and right eyes to look up or down.
>
> This seems entirely possible but I don't know how to hook up Animata to
> receive signals from the VJ mixer. I think I'm supposed to use OSC or
> something but again, I don't know how.
>
> If anyone can help me with this, I would be happy to create some user
> documentation to add to the site... Or any thing else that I can help with,
> in return.
>
> Thanks!
> Helen
> www.helenyung.com
>
> ------------------------------
>
> _______________________________________________
> animata-users mailing list
> animata-users@lists.kitchenbudapest.hu
> http://lists.kitchenbudapest.hu/cgi-bin/mailman/listinfo/animata-users<http://../hwebmail/services/go.php?url=http%3A%2F%2Flists.kitchenbudapest.hu%2Fcgi-bin%2Fmailman%2Flistinfo%2Fanimata-users>
>
>
>
> _______________________________________________
> animata-users mailing list
> animata-users@lists.kitchenbudapest.hu
> http://lists.kitchenbudapest.hu/cgi-bin/mailman/listinfo/animata-users
>
>
_______________________________________________
animata-users mailing list
animata-users@lists.kitchenbudapest.hu
http://lists.kitchenbudapest.hu/cgi-bin/mailman/listinfo/animata-users

Reply via email to