No, callbacks were never intended to access ALL vars, just to receive
specific events and each one should have the proper information
associated with it. Consider that ALL vars means the full inventory,
every host and every variable associated to that host, on top of any
other variables defined in play, this gets unwieldly fast.

Strategies do have access to vars, but mainly focused on 'current task
+ host' , it is possible to expand that to ALL variables, but I don't
know why you want them again this can be huge and impose both RAM and
processing botlenecks.



----------
Brian Coca

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