Well, normally you start with either already existing hosts that you
can list in inventory or a virtualization solution (including clouds)
which normally already have a dynamically updated DB with the list of
the machines, add_hosts is only in memory because the inventory
scripts are not normally 'refreshed' in the middle of a run, the
expectation is that the subsequent runs would automatically retrieve
the new hosts form the existing 'source of truth'.

In 2.0 we've added `meta: refresh_inventory` that can force the
dynamic inventory update in the middle of play.



-- 
Brian Coca

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