In the specific case of modifying one file only, multiple times, you could 
get away with one register for the original modification timestamp, and 
then compare that timestamp with the current timestamp as your last 
operation. 
In the general case, I think you need to use a register with a boolean for 
each operation that can trigger your final action. 

On Monday, 12 December 2016 19:06:18 UTC, John Oliver wrote:
>
> Let's say I have a playbook that looks for and changes lines in 
> sshd_config if necessary.  Then I want the sshd service to be restarted 
> only if at least one of those actions has taken place.  Is there a way to 
> evaluate for that without registering a variable for the completion of each 
> and every play?
>

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