i've tried to experiment porting vblade-20 to win32 native using
multithreading, winpcap (sending/receiving packets) and
createfile/setfilepointer/readfile (replacing direct ata calls), i've just
barely made it work, but i'm a bit disappointed about the speed, there has
been a vblade ported to cygwin that i am also using and that is much more
faster then my ported vblade...i'm wondering why...
does direct ata calls are signicantly faster than emulating them through
readfile?
does linux native putpkt faster than sending through winpcap? (been using
winpcap que function to que sending packets)
i've been porting this project using orwell dev c++ and using
multithreading so that instead of having 1 process/vblade server, i have
the option of sticking 10 threads/vblade server...
also i haven't begin to optimize (yet)...
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