The following reply was made to PR general/843; it has been noted by GNATS.

From: Dean Gaudet <[EMAIL PROTECTED]>
To: Nathan J Kurz <[EMAIL PROTECTED]>
Subject: Re: general/843: StartServers directive works but children immediately 
die
Date: Wed, 9 Jul 1997 09:19:43 -0700 (PDT)

 
 On Wed, 9 Jul 1997, Nathan J Kurz wrote:
 >  Perhaps there could be a state added that would be
 >  'SERVER_TOO_MANY_IDLE' which would be set before the child died in
 >  that case?  Such that in any other case child would be immediately
 >  resurrected? But that is probably too complex to bother with.
 
 1.3 is revamped this way as well.  The children make no attempt to count
 the idle servers.  Only the parent counts idle servers, and it only does
 it once per maintenance cycle (default 1 second).  It only kills (or
 starts) one child per cycle, so there's no mass genocide like could happen
 in the 1.2 code. 
 
 >  Say, why is SERVER_STARTING considered idle in the first place? 
 
 It isn't, only SERVER_READY is considered idle. 
 
 Dean
 

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