Sorry I didn't understand.
If you have a script that works find, where is the problem ?

There is several way to do what you want

- Create a new command with the help of Server-side JS
(http://www.ape-project.org/wiki/index.php/How_to_create_a_server_Module)
that force the user to join a channel (user.join(channel) <= the channel
object must be created with Ape.mkChan('name') first. Disabling the default
"JOIN" command by hooking the commande (Ape.registerHookCmd("join",
function(params, cmd) { return 0 });

- Or simply just hook the default "JOIN" cmd and control how many people
are already in the channel.

Anthony

On Tue, 9 Nov 2010 15:57:10 -0800 (PST), harmo <[email protected]>
wrote:
> Hello !
> I've just start a project of a "live game online", and I want to limit
> acces to two users by channel.
> I script a counter for detect and limit connexions, it's work fine,
> but now I want to create new channel when user 3 and user 4 want to
> connect (the game is for 2 players max).
> How can I do this ?

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