Hello,

I'm building a multichannel chat system so I need to save the private
"client-server" pipe that communicates between the user and server
(only) on a variable, on each of the pipe's of the channel the user is
in on other variables. I've managed to do everything but I was using a
'global' channel to communicate between the client and server, I have
recoded it but now I dont seem to get a hold of the private 'client-
server' pipe if I dont use the 'channel' option on the client load
function.

On which function do I retrieve/create the "client-server" pipe, on
server I'm guessing it gets automatically stored on user.pipe but what
about the client, on which function can I retrieve it?

Do I need to set the pipe on the server (so it transfers it to the
client?), it does not set automatically? I tried sending a raw command
to the client on the onConnect, the client receives it, but the 'pipe'
variable on the client is empty. When does it 'initiate' or where do I
get/set it?

Can I do this manually or do I really have to set that channel on the
load options? Or am I wrong and the messages sent on the 'global'
channel pipe and kept between the server and the client and not shared
with other users?

Thank you in advance for any response,
Regards

-- 
You received this message because you are subscribed to the Google
Groups "APE Project" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[email protected]
For more options, visit this group at
http://groups.google.com/group/ape-project?hl=en
---
APE Project (Ajax Push Engine)
Official website : http://www.ape-project.org/
Git Hub : http://github.com/APE-Project/

Reply via email to