Pablo,

Thanks, now should I send the raw from afterjoin event or same join
event in server side, wouldn't  that be the same as waiting the join
event in Client side, if refresh or login for the first time I will
receive all the raws as the users logged in...?

Thought the same way but I was hopping someone to know how to check
when the join event has a list of users and not only one...

will check it out.

On May 1, 8:43 am, Pablo Tejada <[email protected]> wrote:
> Here is a pointer, you receive all users in a channel raw. Try this
>
> client.onRaw("channel", function(raw, pipe){
>      console.log(raw.data.users)
>      //OR, not sure
>      console.log(raw.data.pipe.users)
>
> }
>
> Sent from my iPhone
>
> On Apr 30, 2012, at 7:25 PM, UTAN <[email protected]> wrote:
>
>
>
>
>
>
>
> > Hi,
>
> > So I have my application working fine, but I have a bit of trouble
> > with the userjoin event , I am using Ape session when I login Ape
> > server send the users connected with usejoin event, that to build the
> > user list..
>
> > Now what happen is that use that event to pass a user join text to all
> > connected users, but when I login I get the messages as the amount of
> > user in the chat,
>
> > how can I determine when I am receiving not only one user object but
> > all the user connected?...
>
> > I've somehow eliminated to tell myself that I logged in like this
>
> > this.core.user.properties.name != user.properties.name
>
> > If I check the user.length its undefined because I am checking an
> > object..
>
> > if I had the length propertie I could just test
>
> > if(user.length == 1) joinedUser();
>
> > That way I know is only user that is joining and not all of them
> > because I refreshed the page or I joined the chat.. and I am getting
> > all user at once..
>
> > Hope you understand what I mean.
>
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