I don't know what to tell you, is just not the normal behavior i have
experienced.
On Tuesday, May 1, 2012 8:03:18 PM UTC-4, UTAN wrote:
>
> Pablo,
>
> I think should go to a different path, send a raw using "afterJoin"
> event in server side I have
>
> tested with console at the client side, only receive the user that
> just logged in and I don't get all users connected when I login and or
> when I refresh..
>
> But I don't know how to send the user OBJECT and pipe OBJECT, do you
> know how to send it in a raw from server side?..
>
> check the code which send empty user and pipe object:
>
> Ape.addEvent('afterJoin',function(user, channel)
> {
> channel.pipe.sendRaw('joining',{
> 'user' :user,
> 'channel':channel.pipe
> });
> });
>
> See my point?
>
> On May 1, 12:09 pm, Pablo Tejada <[email protected]> wrote:
> > Yeah, try that and see what you get...
> >
> > Sent from my iPhone
> >
> > On May 1, 2012, at 3:04 PM, UTAN <[email protected]> wrote:
> >
> >
> >
> >
> >
> >
> >
> > > So I need to have the pipe defined and then add an event to it, so I
> > > can have user joining to the channel..
> >
> > > so something along this lines?
> >
> > > initialize: function(){
> >
> > > this.currentPipe = null;
> >
> > > this.addEvent('multiPipeCreate', funtion(pipe){
> > > this.createDefaultPipe(pipe);
> >
> > > });
> >
> > > this.currentPipe.addEvent("userJoin", function(user, pipe){
> > > this.userWelcome(user, pipe);
> > > });
> >
> > > },
> >
> > > So what you think, I am not at home so I cant test.
> >
> > > On May 1, 11:41 am, Pablo Tejada <[email protected]> wrote:
> > >> That is the problem, i think you have to add this particular event to
> > >> pipe/channel not the client to have the effect you want it to have.
> > >> Ex:
> >
> > >> channelPipe.addEvent("userJoin", funtion(){...});
> >
> > >> Where channelPipe is the channel/multipipe object reference
> >
> > >> Sent from my iPhone
> >
> > >> On May 1, 2012, at 2:32 PM, UTAN <[email protected]> wrote:
> >
> > >>> It reference the client..
> >
> > >>> On May 1, 11:29 am, Pablo Tejada <[email protected]> wrote:
> > >>>> What does 'this' references? the client? client.core? a
> pipe/channel?
> >
> > >>>> Sent from my iPhone
> >
> > >>>> On May 1, 2012, at 2:15 PM, UTAN <[email protected]> wrote:
> >
> > >>>>> this.addEvent('userJoin', function(user ,pipe){
> >
> > >>>>> console.log( user.length);
> > >>>>> // what I want
> > >>>>> if(user.length == 1) this.userWelcome(user, pipe);
> >
> > >>>>> // there isnt a way to detect that?
> > >>>>> // so this function is called as many time there are user
> connected..
> > >>>>> this.userWelcome(user, pipe);
> >
> > >>>>> });
> >
> > >>>>> hope the idea is cleared..
> >
> > >>>>> On May 1, 10:45 am, Pablo Tejada <[email protected]> wrote:
> > >>>>>> I still dont get it, code?
> >
> > >>>>>> Sent from my iPhone
> >
> > >>>>>> On May 1, 2012, at 1:37 PM, UTAN <[email protected]>
> wrote:
> >
> > >>>>>>> Pablo,
> >
> > >>>>>>> Thanks, now should I send the raw from afterjoin event or same
> join
> > >>>>>>> event in server side, wouldn't that be the same as waiting the
> join
> > >>>>>>> event in Client side, if refresh or login for the first time I
> will
> > >>>>>>> receive all the raws as the users logged in...?
> >
> > >>>>>>> Thought the same way but I was hopping someone to know how to
> check
> > >>>>>>> when the join event has a list of users and not only one...
> >
> > >>>>>>> will check it out.
> >
> > >>>>>>> On May 1, 8:43 am, Pablo Tejada <[email protected]> wrote:
> > >>>>>>>> Here is a pointer, you receive all users in a channel raw. Try
> this
> >
> > >>>>>>>> client.onRaw("channel", function(raw, pipe){
> > >>>>>>>> console.log(raw.data.users)
> > >>>>>>>> //OR, not sure
> > >>>>>>>> console.log(raw.data.pipe.users)
> >
> > >>>>>>>> }
> >
> > >>>>>>>> Sent from my iPhone
> >
> > >>>>>>>> On Apr 30, 2012, at 7:25 PM, UTAN <[email protected]>
> wrote:
> >
> > >>>>>>>>> Hi,
> >
> > >>>>>>>>> So I have my application working fine, but I have a bit of
> trouble
> > >>>>>>>>> with the userjoin event , I am using Ape session when I login
> Ape
> > >>>>>>>>> server send the users connected with usejoin event, that to
> build the
> > >>>>>>>>> user list..
> >
> > >>>>>>>>> Now what happen is that use that event to pass a user join
> text to all
> > >>>>>>>>> connected users, but when I login I get the messages as the
> amount of
> > >>>>>>>>> user in the chat,
> >
> > >>>>>>>>> how can I determine when I am receiving not only one user
> object but
> > >>>>>>>>> all the user connected?...
> >
> > >>>>>>>>> I've somehow eliminated to tell myself that I logged in like
> this
> >
> > >>>>>>>>> this.core.user.properties.name != user.properties.name
> >
> > >>>>>>>>> If I check the user.length its undefined because I am checking
> an
> > >>>>>>>>> object..
> >
> > >>>>>>>>> if I had the length propertie I could just test
> >
> > >>>>>>>>> if(user.length == 1) joinedUser();
> >
> > >>>>>>>>> That way I know is only user that is joining and not all of
> them
> > >>>>>>>>> because I refreshed the page or I joined the chat.. and I am
> getting
> > >>>>>>>>> all user at once..
> >
> > >>>>>>>>> Hope you understand what I mean.
> >
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