Non pourtant j ai regardé tout vos post.
Je vais reregardé
Le 18 juin 2012 11:08, "Nicolas Guibert" <[email protected]> a
écrit :

> Bonjour,
>
> J'ai posté un truc à ce sujet il y a 2 ou 3 semaines. Tu l'as vu ?
>
> Amicalement,
>
>
>
> 2012/6/18 antonio <[email protected]>
>
>> Bonjour,
>> votre site est vraiment super.
>> Je crée pour un client un quiz multijoueur pour leur intranet.
>> J'utilise APE et tout fonctionne assez bien sauf que j'ai le problème
>> qu'un utilisateur ne confirme pas la bonne réception d'un message ce qui
>> bloque le déroulement de mon jeu en cas d'erreur.
>> J'ai vu que vous utilisiez une classe ACK_RECEIPT qui à l'air de vous
>> permettre d'accomplir cela.
>> pourriez vous m'expliquer un peu comment celà fonctionne et ce que vous
>> avez dû mettre coté server afin d'accomplir celà.
>>
>> il me reste deux semaine avant le lancement de mon jeux et je vous avoue
>> être un peu désemparer
>>
>> je vous remercie d'avance.
>>
>>
>> Le mercredi 13 octobre 2010 22:51:24 UTC+2, Nicolas a écrit :
>>>
>>> Thx for the answers.
>>>
>>> On Sep 30, 6:50 pm, Catel Anthony <[email protected]> wrote:
>>> >   Indeed, there is no event on the server-side to handle lost messages
>>> > (i.e. timeout-ed users).
>>> >
>>> > (sorry)
>>> >
>>> > Le 01/10/2010 03:49, Ruben Decleyn a �crit :
>>> >
>>> > > Do you mean like a callback ?
>>> > > or rather like a handshake ?
>>> >
>>> > > because the callback is already there, look it up in the docs
>>> > > the handshake, well, if you send a raw and there is nothing
>>> happening
>>> > > onRaw, well then it simply didn't arrive..
>>> > > or do you need to know the exact error of what went wrong ?
>>> >
>>> > > Kind Regards.
>>> > > Ruben Decleyn
>>> >
>>> > > On Wed, Sep 29, 2010 at 6:32 PM, Nicolas <[email protected]
>>> > > <mailto:ioa.guib...@**googlemail.com>> wrote:
>>> >
>>> > >     Hi,
>>> >
>>> > >     Basic question.
>>> >
>>> > >     A user is connected to an APE chat.
>>> >
>>> > >     A new message is sent to the user client, but fails to arrive,
>>> for
>>> > >     whatever reason.
>>> >
>>> > >     What happens?
>>> >
>>> > >     Is there some kind of "acknowledgement of receipt" that will say
>>> to
>>> > >     the server that the message has been well received (in this case
>>> no
>>> > >     acknowledgment and then the server sends the message again)?
>>> >
>>> > >     I guess that there is no such thing, but I just want to make
>>> sure. So
>>> > >     this "acknowledgement of receipt" has to be written by us, if we
>>> > >     really want to make sure that no message is missing.
>>> >
>>> > >     Thx in advance for your help.
>>> >
>>> > >     Nicolas.
>>> >
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>
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