Hi,

I believe you could make it work using the same technique I used to 
communicate with APE using Socket in iOS. To make it short, you use the 
same method as the transport protocol #1 in the Javascript client (don't 
remember the transport name), something like this :

GET /1/?[{"cmd":"CONNECT","chl":0,"params":{"name":"iOS514"}}] 
HTTP/1.1\n\nHost: 0\n\n


See this link for the socket based iOS client for 
reverence: https://github.com/lcharette/APE_iOS_Client


If you want to stay connected to APE to exchange messages with him in real 
time, you'll need to catch the "sessid" somehow and a patched version of 
the server available on my Github 
(https://github.com/lcharette/APE_Server/tree/fe98daf9db61410cb4358f248b74975cbd6072cb).
 
To send and received one command at a time, it shouldn't be a problem.


  - Louis


On Monday, January 27, 2014 2:34:45 PM UTC-5, Andy Ericksen wrote:
>
> I normally wouldn't bump my own post, but nobody every responded.  I hope 
> someone can answer this form me because I would like to upgrade but can't 
> due to this limitation (bug?).
>

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