I don't have a feeling that 8- and 16-bit games are more fun than newer games.
I'm sure. Today's games are spectacular. They have almost-realistic 3D
graphics, surround sound, and resembles the "real world" in every possible way
(many games even act differently if you shoot an enemy on the leg, on the arm
or on the head). But they have lost their ability to entertain the player.
Once you have discovered all the little novelties of a game, you get bored of
it in a short time.

On the other hand, old games didn't have a powerfull hardware to run into (in
fact, a gaming PC has more processing power than some mid-80s
supercomputers!). Games could be as technicall-simple as a text-mode
conversational adventure. They had to attract the player using other tricks.
And the only way to do that was being fun.

The only two games I have been addicted with are Lode Runner and Tetris. Both
are simple enough to learn their rules in five minutes, and complicated enough
to give weeks of fun. And both of them can be run without problems on any
8-bit computer (I bet you would be able to make a Tetris of the 1-kilobyte
Sinclair ZX-81). I have yet to find a modern puzzle game with the fun factor
of the original Lode Runner or a Tetris-like game with the simplicity of the
original one.

Greetings,

Antonio Rodr�guez (Grijan)
<ftp://grijan.cjb.net:21000/>

"Byron Q. Desnoyers Winmill" ha escrito:

> Now here's the big question: is it just me, or are 8-bit games more
> fun?  I remember playing memorable titles like Conan and Zork when
> I was a kid.  I even remember playing side-scrollers like Commander
> Keen on my PC (in my teens).  But it seems as though the moment
> the cheesy graphics were "improved", I lost all interest.
>
> Has anyone else had this feeling that gameplay diminished (or, in
> a few cases, simply became far too complex) around the mid-1990s?
>
> Byron



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