Justin Heyes-Jones wrote:
> I've made it more realtime, so it draws little blocks of the fractal
> at a time rather than you wait for the whole thing before you can give
> input.
> 
> You can click a mouse button to zoom in.

Those are nice improvements.

Two comments:

- You don't need to use PROGN to enclose forms in (:IDLE )
- Adding (sdl:set-framerate 0) before the (sdl:with-events ) loop will
unlock the frame rate. By default the frame rate is locked at 30fps, so
the mandelbrot calculations are only being performed every 1/30 of a second.

- Luke
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