I recently installed lispbuilder-sdl onto my system because I want to try developing a 2D game in CL. I am using Clisp on Windows. I have set up asdf and lispbuilder-sdl, and the example works when I type (sdl-examples:mouse-painter) .
I would like to try building a binary of this program (because when I develop my game, I want to be able to distribute it), so I tried the method described in http://www.frank-buss.de/lisp/clisp.html . However, the system gives an error: ** - Continuable Error FFI::FOREIGN-CALL-OUT: no dynamic object named "SDL_Init" in library :DEFAULT If you continue (by typing 'continue'): Skip foreign object creation Break 1 [1]> The program I attempted to build looks like: (asdf:operate 'asdf:load-op :cffi) (asdf:operate 'asdf:load-op :lispbuilder-sdl-binaries) (asdf:operate 'asdf:load-op :lispbuilder-sdl) (asdf:operate 'asdf:load-op :lispbuilder-sdl-examples) (defun main () (sdl-examples:mouse-painter) (quit)) If anyone has ideas about why this doesn't work, or suggestions about how to make it better, I would appreciate it. I am after all, fairly new to this. -- "Any road followed precisely to its end leads precisely nowhere." -Frank Herbert Elliott Slaughter [EMAIL PROTECTED]
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