I and a friend are starting to develop a game maker (mostly RPG) in CL
(using lispbuilder, of course) and we need Qt bindings for developing it.
Once there is already a Windows and a Mac version of Qt, we think this is a
good idea for the portability of the code, and the developers could use Qt
designer, which I think is a great and simple gui api.
Since we'll make these bindings and the Application Builder team requested
it too, we could make it also to work with Application Builder, if, of
course, you don't mind us to do this job. If you have some expecification
about how the package cl-Qt must be, or some ideas, please tell us so we can
make it better.
Well, that's it for now.
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