I and a friend are starting to develop a game maker (mostly RPG) in CL (using lispbuilder, of course) and we need Qt bindings for developing it. Once there is already a Windows and a Mac version of Qt, we think this is a good idea for the portability of the code, and the developers could use Qt designer, which I think is a great and simple gui api. Since we'll make these bindings and the Application Builder team requested it too, we could make it also to work with Application Builder, if, of course, you don't mind us to do this job. If you have some expecification about how the package cl-Qt must be, or some ideas, please tell us so we can make it better. Well, that's it for now.
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