Andreas Davour wrote: > On Wed, 19 Dec 2007, Michael Ben-Yosef wrote: > >> Luke Crook wrote: >>> If you are using the sdl_gfx library then you may as well use the functions >>> in >>> lispbuilder-sdl-gfx as these functions will always be more efficient than >>> the >>> Lisp native functions in lispbuilder-sdl. However, 90% of the functions in >>> SDL_gfx have lispbuilder-sdl equivalents. >>> >>> What functions in sdl-gfx are you using? >> At the moment, I'm only using sdl-gfx:draw-pixel-*. I'll be needing to >> draw some strings soon, and I will probably also use the roto-zoomer. >> >> As you know, sdl-gfx:draw-aa-polygon gives anti-aliased polygons and >> sdl-gfx:draw-filled-polygon gives filled polygons; but I need polygons >> which are both filled and anti-aliased. :-) Hence I'm using the cl-aa >> package from cl-vectors. Now I see that the ASDF system called >> "lispbuilder-sdl-cl-vectors" provides a function, image-put-pixel, which >> can be used to get a "callback" put-pixel function for cl-aa. (I was >> just using my own callback wrapped around sdl-gfx:draw-pixel-*.) Anyway, >> I'm starting to just think out loud here. > > Could I bee so bold as to inquire what you're working on?
A little tennis game, which will hopefully be addictive and network-playable. I'll probably release it under GPL if it's good enough. Don't expect to see it soon, though, since I have a lot of other commitments at the moment. While we're at it, to those, including you, who are happy to volunteer this information: what are people using the Application Builder for? Michael _______________________________________________ application-builder mailing list application-builder@lispniks.com http://www.lispniks.com/mailman/listinfo/application-builder