Hello.

Since the coredumps of SBCL are about 25 Megabytes anyway, I am
thinking of including the Images (which are not so big) and maybe
sounds for my program inside them directly, such, that one coredump
has all the images included, and I do not need to have multiple files.
A simple way would be to simply save the whole image in a
twodimensional Array - but this then needs too much Space, and I would
have to draw them at every load-time, which takes a long time.

Most of the images are PNG-Images. What I want to do is load them into
a byte-sequence (thats easy, simple read the files into a Sequence),
and then use sdl-image:load-image or something similar with the
image-code I have loaded into the byte-sequence (i.e. I want to read
the File myself, and then pass the Image-Code to some function).

Is this somehow possible? I dont actually understand the "RWOPS"-Stuff
related to it. I would appreciate any suggestion.

Thank You
Christoph Senjak
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