Hello all,

I'm wondering if there's some data on Codel with low shape rates?

In particular, I'm talking about in the kbps ranges.

In my investigation, it seems as though the algorithm can't control latency as 
effectively.

For one, the algorithm requires 2 packets in the queue to operate, but at a low 
shape rate, it's highly likely that all packets in the queue will have high 
latency, so 'count' will begin to ramp up... but conversely, it's also likely 
that we drain the queue, and then leave the drop state (and wont re-enter it 
for at least an interval's worth of time (100ms)).

Effectively, we get an oscillation of "in drop state, out of drop state", and 
we're not in the drop state for long enough to ramp up count, because the queue 
itself (proportional to the shape rate) isn't very big.

Are there way to combat this, or am I misinterpreting a portion of the 
algorithm?

Thanks,
Jeff


________________________________
/dev/jeff_weeks.x2936
Sandvine Incorporated

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