Steve wrote: > Did you know that *.bmp is "Windows Bitmap" format? I thought they originated from OS/2 (but there's some diffrence between an OS/2 and a Windows bitmap). But since Windows is a "clone" of OS/2 it would seem natural that OS/2 had BMPs first. > but some of the advantages of *png (in general) are that > it's lossless, not limited to 256 colors, has alpha channels > (therefore transparency), gamma corrections, filters, and the > ability to load and display incrementally through interlacing. You sound just like my teacher the other day. But he remembered the drawback - no animation (you'll need MNG for that). PNG, "PNG Not Gif" - but that isn't the official name ;-) > PNG's also have a variable compression algorithm, but unlike jpg, > it's not quality that's affected, but compress/decompress times. > A smaller download means more CPU cycles to display. I didn't know that. How interesting, I'll need to make some tests. BTW: I never checked, is it the latest version of png2bmp that's shipped with 1.70r3? (You'll notice my name in the plugin list if it is). //Bernie http://bernie.arachne.cz/
