Thomas Mueller wrote:

> 
> Congratulations on both your more lucrative occupation (webhosting) and
> decision to make Arachne into open-source project.  We certainly can't blame
> you for favoring something that makes more money than Arachne.

It doesn't really make money, but it is steady income without need to 
pretend that I am programming genius ;) (which I never was...)

> I've been saying for some time that for Arachne to be viable, it needs the
> efforts of the open-source community, and I might say that about Net-Tamer too.
> David Colston of Net-Tamer, are you reading this?  Arachne could be developed
> not only for DOS but for Linux and other open-source Unixes too.

Arachne and Net-Tamer has almost nothing in common. Arachne was trying 
to take advantage of as many existing standards in DOS as possible, and 
to port as many new standards, as possible. I failed to support various 
resident TCP/IP stacks - but they have never become standards anyway...
Nettamer was minimalistic application, never intended to be portable to 
anything but the minimal DOS based PC....

> DOS Internet community is not so strong that they can afford to be isolated and
> compete against each other.  They need to be united.  There is plenty of 
> stronger competition from Linux and Mac, not to mention MS-Windows.

;-) DOS Internet community can learn only from Linux community - and 
learn to share as much as possible (as people who do DJGPP, Allegro, 
etc. already do). It is not just Linux community - it is open source 
community, and it includes many operating systems, including FreeDOS.

The trouble of DOS is, that all programmers with enough skills to port 
open source code to DOS will soon learn, that using directly Linux is 
simply easier and more fun... :-) Semi-commercial shareware development 
of DOS versions of multi-platform software may be some kind of solution 
- this is my plan. But at least you should understand, that developing 
anything on DOS platform is hell. The greatest games for 8-bit computers 
(ZX Spectrum...) were also not developed on ZX Spectrum, etc. - they 
were developed on emulators running on early PCs, because it was 
superior development platform these days...


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