Date: Tuesday, March 29, 2016 @ 23:10:36 Author: stativ Revision: 168829
archrelease: copy trunk to community-i686, community-x86_64 Added: gemrb/repos/community-i686/PKGBUILD (from rev 168828, gemrb/trunk/PKGBUILD) gemrb/repos/community-i686/gemrb.install (from rev 168828, gemrb/trunk/gemrb.install) gemrb/repos/community-x86_64/PKGBUILD (from rev 168828, gemrb/trunk/PKGBUILD) gemrb/repos/community-x86_64/gemrb.install (from rev 168828, gemrb/trunk/gemrb.install) Deleted: gemrb/repos/community-i686/PKGBUILD gemrb/repos/community-i686/gemrb.install gemrb/repos/community-x86_64/PKGBUILD gemrb/repos/community-x86_64/gemrb.install --------------------------------+ /PKGBUILD | 74 +++++++++++++++++++++++++++++++++++++++ /gemrb.install | 40 +++++++++++++++++++++ community-i686/PKGBUILD | 37 ------------------- community-i686/gemrb.install | 20 ---------- community-x86_64/PKGBUILD | 37 ------------------- community-x86_64/gemrb.install | 20 ---------- 6 files changed, 114 insertions(+), 114 deletions(-) Deleted: community-i686/PKGBUILD =================================================================== --- community-i686/PKGBUILD 2016-03-29 21:10:29 UTC (rev 168828) +++ community-i686/PKGBUILD 2016-03-29 21:10:36 UTC (rev 168829) @@ -1,37 +0,0 @@ -# $Id$ -# Maintainer: Lukas Jirkovsky <l.jirkov...@gmail.com> -pkgname=gemrb -pkgver=0.8.3 -pkgrel=2 -pkgdesc="OSS implementation of Bioware's Infinity Engine which supports eg. Baldur's Gate" -arch=('i686' 'x86_64') -url="http://www.gemrb.org/" -license=('GPL') -depends=('python2' 'openal' 'sdl_mixer' 'hicolor-icon-theme') -# optionally it is possible to build vlc plugin too -# for future reference: there is also and experimental SDL2/OpenGL renderer -makedepends=('cmake') -install=gemrb.install -source=("http://downloads.sourceforge.net/sourceforge/gemrb/$pkgname-$pkgver.tar.gz") -md5sums=('c5798e118425adcae4a45ec5b1ab77a5') - -build() { - cd "$srcdir/$pkgname-$pkgver" - - if [ ! -d "$srcdir/build" ] ; then - mkdir "$srcdir/build" - fi - cd "$srcdir/build" - - cmake -DCMAKE_INSTALL_PREFIX=/usr \ - -DCMAKE_BUILD_TYPE=Release \ - ../$pkgname-$pkgver - - make -} - -package() { - cd "$srcdir"/build - make DESTDIR="$pkgdir" install -} - Copied: gemrb/repos/community-i686/PKGBUILD (from rev 168828, gemrb/trunk/PKGBUILD) =================================================================== --- community-i686/PKGBUILD (rev 0) +++ community-i686/PKGBUILD 2016-03-29 21:10:36 UTC (rev 168829) @@ -0,0 +1,37 @@ +# $Id$ +# Maintainer: Lukas Jirkovsky <l.jirkov...@gmail.com> +pkgname=gemrb +pkgver=0.8.4 +pkgrel=1 +pkgdesc="OSS implementation of Bioware's Infinity Engine which supports eg. Baldur's Gate" +arch=('i686' 'x86_64') +url="http://www.gemrb.org/" +license=('GPL') +depends=('python2' 'openal' 'sdl_mixer' 'hicolor-icon-theme') +# optionally it is possible to build vlc plugin too +# for future reference: there is also and experimental SDL2/OpenGL renderer +makedepends=('cmake') +install=gemrb.install +source=("http://downloads.sourceforge.net/sourceforge/gemrb/$pkgname-$pkgver.tar.gz") +md5sums=('3820d39e2480e8f5afccbe5c8d6058b9') + +build() { + cd "$srcdir/$pkgname-$pkgver" + + if [ ! -d "$srcdir/build" ] ; then + mkdir "$srcdir/build" + fi + cd "$srcdir/build" + + cmake -DCMAKE_INSTALL_PREFIX=/usr \ + -DCMAKE_BUILD_TYPE=Release \ + ../$pkgname-$pkgver + + make +} + +package() { + cd "$srcdir"/build + make DESTDIR="$pkgdir" install +} + Deleted: community-i686/gemrb.install =================================================================== --- community-i686/gemrb.install 2016-03-29 21:10:29 UTC (rev 168828) +++ community-i686/gemrb.install 2016-03-29 21:10:36 UTC (rev 168829) @@ -1,20 +0,0 @@ -post_install() { - cat << EOF - -Installing the games --------------------- - 1. Install the game(s) (eg using wine or Unshield) - 2. Copy /etc/gemrb/GemRB.cfg.sample to ~/.gemrb/gemrb.cfg or to /etc/gemrb/gemrb.cfg - 3. Edit gemrb.cfg, mainly to set up the path to the game's data files. It is crucial to get this right. - 4. Now You can start the game by executing "gemrb" at the command line prompt - -EOF - - gtk-update-icon-cache -f /usr/share/icons/hicolor/ -} - -post_remove() { - echo "Don't forget to remove game data files." - gtk-update-icon-cache -f /usr/share/icons/hicolor/ -} - Copied: gemrb/repos/community-i686/gemrb.install (from rev 168828, gemrb/trunk/gemrb.install) =================================================================== --- community-i686/gemrb.install (rev 0) +++ community-i686/gemrb.install 2016-03-29 21:10:36 UTC (rev 168829) @@ -0,0 +1,20 @@ +post_install() { + cat << EOF + +Installing the games +-------------------- + 1. Install the game(s) (eg using wine or Unshield) + 2. Copy /etc/gemrb/GemRB.cfg.sample to ~/.gemrb/gemrb.cfg or to /etc/gemrb/gemrb.cfg + 3. Edit gemrb.cfg, mainly to set up the path to the game's data files. It is crucial to get this right. + 4. Now You can start the game by executing "gemrb" at the command line prompt + +EOF + + gtk-update-icon-cache -f /usr/share/icons/hicolor/ +} + +post_remove() { + echo "Don't forget to remove game data files." + gtk-update-icon-cache -f /usr/share/icons/hicolor/ +} + Deleted: community-x86_64/PKGBUILD =================================================================== --- community-x86_64/PKGBUILD 2016-03-29 21:10:29 UTC (rev 168828) +++ community-x86_64/PKGBUILD 2016-03-29 21:10:36 UTC (rev 168829) @@ -1,37 +0,0 @@ -# $Id$ -# Maintainer: Lukas Jirkovsky <l.jirkov...@gmail.com> -pkgname=gemrb -pkgver=0.8.3 -pkgrel=2 -pkgdesc="OSS implementation of Bioware's Infinity Engine which supports eg. Baldur's Gate" -arch=('i686' 'x86_64') -url="http://www.gemrb.org/" -license=('GPL') -depends=('python2' 'openal' 'sdl_mixer' 'hicolor-icon-theme') -# optionally it is possible to build vlc plugin too -# for future reference: there is also and experimental SDL2/OpenGL renderer -makedepends=('cmake') -install=gemrb.install -source=("http://downloads.sourceforge.net/sourceforge/gemrb/$pkgname-$pkgver.tar.gz") -md5sums=('c5798e118425adcae4a45ec5b1ab77a5') - -build() { - cd "$srcdir/$pkgname-$pkgver" - - if [ ! -d "$srcdir/build" ] ; then - mkdir "$srcdir/build" - fi - cd "$srcdir/build" - - cmake -DCMAKE_INSTALL_PREFIX=/usr \ - -DCMAKE_BUILD_TYPE=Release \ - ../$pkgname-$pkgver - - make -} - -package() { - cd "$srcdir"/build - make DESTDIR="$pkgdir" install -} - Copied: gemrb/repos/community-x86_64/PKGBUILD (from rev 168828, gemrb/trunk/PKGBUILD) =================================================================== --- community-x86_64/PKGBUILD (rev 0) +++ community-x86_64/PKGBUILD 2016-03-29 21:10:36 UTC (rev 168829) @@ -0,0 +1,37 @@ +# $Id$ +# Maintainer: Lukas Jirkovsky <l.jirkov...@gmail.com> +pkgname=gemrb +pkgver=0.8.4 +pkgrel=1 +pkgdesc="OSS implementation of Bioware's Infinity Engine which supports eg. Baldur's Gate" +arch=('i686' 'x86_64') +url="http://www.gemrb.org/" +license=('GPL') +depends=('python2' 'openal' 'sdl_mixer' 'hicolor-icon-theme') +# optionally it is possible to build vlc plugin too +# for future reference: there is also and experimental SDL2/OpenGL renderer +makedepends=('cmake') +install=gemrb.install +source=("http://downloads.sourceforge.net/sourceforge/gemrb/$pkgname-$pkgver.tar.gz") +md5sums=('3820d39e2480e8f5afccbe5c8d6058b9') + +build() { + cd "$srcdir/$pkgname-$pkgver" + + if [ ! -d "$srcdir/build" ] ; then + mkdir "$srcdir/build" + fi + cd "$srcdir/build" + + cmake -DCMAKE_INSTALL_PREFIX=/usr \ + -DCMAKE_BUILD_TYPE=Release \ + ../$pkgname-$pkgver + + make +} + +package() { + cd "$srcdir"/build + make DESTDIR="$pkgdir" install +} + Deleted: community-x86_64/gemrb.install =================================================================== --- community-x86_64/gemrb.install 2016-03-29 21:10:29 UTC (rev 168828) +++ community-x86_64/gemrb.install 2016-03-29 21:10:36 UTC (rev 168829) @@ -1,20 +0,0 @@ -post_install() { - cat << EOF - -Installing the games --------------------- - 1. Install the game(s) (eg using wine or Unshield) - 2. Copy /etc/gemrb/GemRB.cfg.sample to ~/.gemrb/gemrb.cfg or to /etc/gemrb/gemrb.cfg - 3. Edit gemrb.cfg, mainly to set up the path to the game's data files. It is crucial to get this right. - 4. Now You can start the game by executing "gemrb" at the command line prompt - -EOF - - gtk-update-icon-cache -f /usr/share/icons/hicolor/ -} - -post_remove() { - echo "Don't forget to remove game data files." - gtk-update-icon-cache -f /usr/share/icons/hicolor/ -} - Copied: gemrb/repos/community-x86_64/gemrb.install (from rev 168828, gemrb/trunk/gemrb.install) =================================================================== --- community-x86_64/gemrb.install (rev 0) +++ community-x86_64/gemrb.install 2016-03-29 21:10:36 UTC (rev 168829) @@ -0,0 +1,20 @@ +post_install() { + cat << EOF + +Installing the games +-------------------- + 1. Install the game(s) (eg using wine or Unshield) + 2. Copy /etc/gemrb/GemRB.cfg.sample to ~/.gemrb/gemrb.cfg or to /etc/gemrb/gemrb.cfg + 3. Edit gemrb.cfg, mainly to set up the path to the game's data files. It is crucial to get this right. + 4. Now You can start the game by executing "gemrb" at the command line prompt + +EOF + + gtk-update-icon-cache -f /usr/share/icons/hicolor/ +} + +post_remove() { + echo "Don't forget to remove game data files." + gtk-update-icon-cache -f /usr/share/icons/hicolor/ +} +