Date: Tuesday, May 18, 2021 @ 17:28:56
  Author: svenstaro
Revision: 936274

upgpkg: 0ad a24.b-4: Rebuild using gcc11

Modified:
  0ad/trunk/PKGBUILD
Deleted:
  0ad/trunk/0ad-fcollada.patch
  0ad/trunk/icu68.patch
  0ad/trunk/missing-includes.patch
  0ad/trunk/zen2-workaround.patch

------------------------+
 0ad-fcollada.patch     |   41 -----------------------------------------
 PKGBUILD               |    6 +++---
 icu68.patch            |   17 -----------------
 missing-includes.patch |   23 -----------------------
 zen2-workaround.patch  |   29 -----------------------------
 5 files changed, 3 insertions(+), 113 deletions(-)

Deleted: 0ad-fcollada.patch
===================================================================
--- 0ad-fcollada.patch  2021-05-18 16:48:34 UTC (rev 936273)
+++ 0ad-fcollada.patch  2021-05-18 17:28:56 UTC (rev 936274)
@@ -1,41 +0,0 @@
-diff -up 
0ad-0.0.23b-alpha/libraries/source/fcollada/src/FColladaPlugins/FArchiveXML/FArchiveXML.h.orig
 
0ad-0.0.23b-alpha/libraries/source/fcollada/src/FColladaPlugins/FArchiveXML/FArchiveXML.h
---- 
0ad-0.0.23b-alpha/libraries/source/fcollada/src/FColladaPlugins/FArchiveXML/FArchiveXML.h.orig
     2020-03-30 16:28:20.011982827 -0300
-+++ 
0ad-0.0.23b-alpha/libraries/source/fcollada/src/FColladaPlugins/FArchiveXML/FArchiveXML.h
  2020-03-31 11:43:27.669098382 -0300
-@@ -553,7 +553,16 @@ public:
- 
-       static void 
WritePhysicsRigidBodyParameters(FCDPhysicsRigidBodyParameters* 
physicsRigidBodyParameters, xmlNode* techniqueNode);
-       template <class TYPE, int QUAL>
--      static xmlNode* AddPhysicsParameter(xmlNode* parentNode, const char* 
name, FCDParameterAnimatableT<TYPE,QUAL>& value);
-+      static xmlNode* AddPhysicsParameter(xmlNode* parentNode, const char* 
name, FCDParameterAnimatableT<TYPE,QUAL>& value) {
-+              xmlNode* paramNode = AddChild(parentNode, name);
-+              AddContent(paramNode, FUStringConversion::ToString((TYPE&) 
value));
-+              if (value.IsAnimated())
-+              {
-+                      const FCDAnimated* animated = value.GetAnimated();
-+                      FArchiveXML::WriteAnimatedValue(animated, paramNode, 
name);
-+              }
-+              return paramNode;
-+      }
- 
- 
-       //
-diff -up 
0ad-0.0.23b-alpha/libraries/source/fcollada/src/FColladaPlugins/FArchiveXML/FAXPhysicsExport.cpp.orig
 
0ad-0.0.23b-alpha/libraries/source/fcollada/src/FColladaPlugins/FArchiveXML/FAXPhysicsExport.cpp
---- 
0ad-0.0.23b-alpha/libraries/source/fcollada/src/FColladaPlugins/FArchiveXML/FAXPhysicsExport.cpp.orig
      2008-09-07 19:13:25.000000000 -0300
-+++ 
0ad-0.0.23b-alpha/libraries/source/fcollada/src/FColladaPlugins/FArchiveXML/FAXPhysicsExport.cpp
   2020-03-31 11:43:24.577115067 -0300
-@@ -329,16 +329,3 @@ void FArchiveXML::WritePhysicsRigidBodyP
-               
FArchiveXML::LetWriteObject(physicsRigidBodyParameters->GetPhysicsShape(i), 
techniqueNode);
-       }
- }
--
--template <class TYPE, int QUAL>
--xmlNode* FArchiveXML::AddPhysicsParameter(xmlNode* parentNode, const char* 
name, FCDParameterAnimatableT<TYPE,QUAL>& value)
--{
--      xmlNode* paramNode = AddChild(parentNode, name);
--      AddContent(paramNode, FUStringConversion::ToString((TYPE&) value));
--      if (value.IsAnimated())
--      {
--              const FCDAnimated* animated = value.GetAnimated();
--              FArchiveXML::WriteAnimatedValue(animated, paramNode, name);
--      }
--      return paramNode;
--}

Modified: PKGBUILD
===================================================================
--- PKGBUILD    2021-05-18 16:48:34 UTC (rev 936273)
+++ PKGBUILD    2021-05-18 17:28:56 UTC (rev 936274)
@@ -4,7 +4,7 @@
 pkgname=0ad
 pkgver=a24.b
 _pkgver=0.0.24b-alpha
-pkgrel=3
+pkgrel=4
 pkgdesc="Cross-platform, 3D and historically-based real-time strategy game"
 arch=('x86_64')
 url="http://play0ad.com/";
@@ -14,9 +14,9 @@
          'gloox' 'miniupnpc' 'libminiupnpc.so' 'icu' 'nspr' 'libsodium')
 makedepends=('boost' 'cmake' 'mesa' 'zip' 'libsm' 'rust')
 
source=("https://releases.wildfiregames.com/$pkgname-$_pkgver-unix-build.tar.xz";
-        
$pkgname-rust-1.50.patch::https://github.com/0ad/0ad/commit/087a277e66c0.patch)
+        
$pkgname-rust-1.50.patch::https://github.com/0ad/0ad/commit/087a277e66c0456c2d6fdb7403d032ad09cbd18b.patch)
 
sha512sums=('8173d393eb1bc57c38bef0076ba973ef46c877c06644365189c0887cd3152adba51d26b553e42221fd14343e9830a3a275bfcd9b28f66281e282ea3f247730ea'
-            
'f865a514540549e6e96d5ce20c72e612de30a644547003de360c58865401db20e037ed65aa57fca56f8e113d16684430e57db5840570274089bb271d25ec90b1')
+            
'2e2763333dc23b746c4943894f9f0b8f526b7d85de7b8d02faebf95d6d39a54de3511447a679d04c5863ab886a53d66cecd7cac0c2bffc5922084445249e9b48')
 
 prepare() {
   cd "$pkgname-$_pkgver"

Deleted: icu68.patch
===================================================================
--- icu68.patch 2021-05-18 16:48:34 UTC (rev 936273)
+++ icu68.patch 2021-05-18 17:28:56 UTC (rev 936274)
@@ -1,17 +0,0 @@
-Regressed by https://github.com/unicode-org/icu/commit/c3fe7e09d844
-
-../../../source/i18n/L10n.cpp:208:82: error: use of undeclared identifier 
'TRUE'
-                currentLocaleIsOriginalGameLocale = (currentLocale == 
icu::Locale::getUS()) == TRUE;
-                                                                               
                ^
-
---- source/i18n/L10n.cpp.orig  2018-04-10 18:13:32 UTC
-+++ source/i18n/L10n.cpp
-@@ -205,7 +205,7 @@ void L10n::ReevaluateCurrentLocaleAndReload()
-       else
-       {
-               GetDictionaryLocale(locale, currentLocale);
--              currentLocaleIsOriginalGameLocale = (currentLocale == 
icu::Locale::getUS()) == TRUE;
-+              currentLocaleIsOriginalGameLocale = (currentLocale == 
icu::Locale::getUS()) == true;
-               useLongStrings = false;
-       }
-       LoadDictionaryForCurrentLocale();

Deleted: missing-includes.patch
===================================================================
--- missing-includes.patch      2021-05-18 16:48:34 UTC (rev 936273)
+++ missing-includes.patch      2021-05-18 17:28:56 UTC (rev 936274)
@@ -1,23 +0,0 @@
-diff -upr 0ad-0.0.23b-alpha.orig/source/ps/CLogger.h 
0ad-0.0.23b-alpha/source/ps/CLogger.h
---- 0ad-0.0.23b-alpha.orig/source/ps/CLogger.h 2016-11-23 13:18:37.000000000 
+0200
-+++ 0ad-0.0.23b-alpha/source/ps/CLogger.h      2020-01-28 07:37:03.437447311 
+0200
-@@ -22,6 +22,7 @@
- #include <string>
- #include <set>
- #include <sstream>
-+#include <deque>
- 
- #include "ps/ThreadUtil.h"
- #include "third_party/cppformat/format.h"
-diff -upr 0ad-0.0.23b-alpha.orig/source/ps/Profiler2GPU.cpp 
0ad-0.0.23b-alpha/source/ps/Profiler2GPU.cpp
---- 0ad-0.0.23b-alpha.orig/source/ps/Profiler2GPU.cpp  2018-03-10 
11:58:53.000000000 +0200
-+++ 0ad-0.0.23b-alpha/source/ps/Profiler2GPU.cpp       2020-01-28 
07:54:47.144787893 +0200
-@@ -20,6 +20,8 @@
-  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-  */
- 
-+#include <stack>
-+
- #include "precompiled.h"
- 
- #include "Profiler2GPU.h"

Deleted: zen2-workaround.patch
===================================================================
--- zen2-workaround.patch       2021-05-18 16:48:34 UTC (rev 936273)
+++ zen2-workaround.patch       2021-05-18 17:28:56 UTC (rev 936274)
@@ -1,29 +0,0 @@
-------------------------------------------------------------------------
-r23262 | Imarok | 2019-12-19 18:52:47 +0200 (Thu, 19 Dec 2019) | 9 lines
-
-Workaround for L3 cache detection of Ryzen 3000
-
-This code is planned to get refactored or removed anyway, so just do a cheap 
workaround.
-
-Reviewed by: Imarok
-Fixes: #4360
-Differential Revision: https://code.wildfiregames.com/D2353
-
-
-
-Index: source/lib/sysdep/arch/x86_x64/cache.cpp
-===================================================================
---- source/lib/sysdep/arch/x86_x64/cache.cpp   (revision 23261)
-+++ source/lib/sysdep/arch/x86_x64/cache.cpp   (revision 23262)
-@@ -89,7 +89,8 @@
- static const size_t associativityTable[16] =
- {
-       0, 1, 2, 0, 4, 0, 8, 0,
--      16, 0, 32, 48, 64, 96, 128, x86_x64::Cache::fullyAssociative
-+      // TODO: The second '16' does not obey to the specifications and is 
only a workaround. For a correct implementation please look here: 
https://community.amd.com/thread/244207
-+      16, 16, 32, 48, 64, 96, 128, x86_x64::Cache::fullyAssociative
- };
- 
- static x86_x64::Cache L2Cache(u32 reg, x86_x64::Cache::Type type)
-
-------------------------------------------------------------------------

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