Date: Friday, September 16, 2022 @ 13:12:55
Author: lcarlier
Revision: 456259
upgpkg: directx-shader-compiler 1.7.2207+gde70ea29b-2: use debug build type
mode - this should avoid dxc segfault when building amdvlk !
Modified:
directx-shader-compiler/trunk/PKGBUILD
----------+
PKGBUILD | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
Modified: PKGBUILD
===================================================================
--- PKGBUILD 2022-09-16 13:08:15 UTC (rev 456258)
+++ PKGBUILD 2022-09-16 13:12:55 UTC (rev 456259)
@@ -3,7 +3,7 @@
pkgname=directx-shader-compiler
pkgdesc="A compiler for HLSL to DXIL (DirectX Intermediate Language)."
pkgver=1.7.2207+gde70ea29b
-pkgrel=1
+pkgrel=2
arch=('x86_64')
url="https://github.com/microsoft/${_pkgname}"
license=('custom')
@@ -32,7 +32,7 @@
cmake .. -G Ninja \
-C ../cmake/caches/PredefinedParams.cmake \
- -DCMAKE_BUILD_TYPE=Release \
+ -DCMAKE_BUILD_TYPE=Debug \
-DLLVM_ENABLE_LTO=False
ninja