Date: Friday, September 16, 2022 @ 13:12:55
  Author: lcarlier
Revision: 456259

upgpkg: directx-shader-compiler 1.7.2207+gde70ea29b-2: use debug build type 
mode - this should avoid dxc segfault when building amdvlk !

Modified:
  directx-shader-compiler/trunk/PKGBUILD

----------+
 PKGBUILD |    4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

Modified: PKGBUILD
===================================================================
--- PKGBUILD    2022-09-16 13:08:15 UTC (rev 456258)
+++ PKGBUILD    2022-09-16 13:12:55 UTC (rev 456259)
@@ -3,7 +3,7 @@
 pkgname=directx-shader-compiler
 pkgdesc="A compiler for HLSL to DXIL (DirectX Intermediate Language)."
 pkgver=1.7.2207+gde70ea29b
-pkgrel=1
+pkgrel=2
 arch=('x86_64')
 url="https://github.com/microsoft/${_pkgname}";
 license=('custom')
@@ -32,7 +32,7 @@
 
   cmake .. -G Ninja \
     -C ../cmake/caches/PredefinedParams.cmake \
-    -DCMAKE_BUILD_TYPE=Release \
+    -DCMAKE_BUILD_TYPE=Debug \
     -DLLVM_ENABLE_LTO=False
 
   ninja

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