On Mon, Oct 19, 2009 at 3:38 PM, Aaron Griffin <[email protected]> wrote: > On Mon, Oct 19, 2009 at 2:21 PM, Daniel Isenmann <[email protected]> > wrote: >> On Mon, 19 Oct 2009 14:08:33 -0500 >> Aaron Griffin <[email protected]> wrote: >> >>> On Mon, Oct 19, 2009 at 2:03 PM, Daniel Isenmann >>> <[email protected]> wrote: >>> > On Mon, 19 Oct 2009 14:45:20 -0400 >>> > Eric Bélanger <[email protected]> wrote: >>> > >>> >> On Mon, Oct 19, 2009 at 2:06 PM, Travis Willard >>> >> <[email protected]> wrote: >>> >> >> As I can see now, these are .pyo files. Are they generate at >>> >> >> runtime or something like that? They are not in the package. >>> >> >> >>> >> > >>> >> > .pyo files are, I believe, "optimized" python files generated >>> >> > during runtime. >>> >> > >>> >> >>> >> I beleiie so too. I think there was a thread about how to deal >>> >> with these files. I think the info is in a wiki article about >>> >> python packaging guidelines. The other remaining file is wicd.log >>> >> wich is generated at runtime too. >>> > >>> > I have nothing found about those files. The article about python >>> > package guidelines is very short. Nothing special about it. >>> > >>> > The log file is acceptable, but the pyo files are annyoing. >>> >>> I imagine that this only happens with apps run as root (or have write >>> permissions to their install dir). >>> >>> I think the best thing, for the time being, is to do this in a >>> pre_remove (so you have access to pacman -Ql at that time) and do >>> something like: >>> >>> PKGNAME=wicd >>> pre_remove () { >>> for pyo in $(pacman -Qql $PKGNAME | grep \.py$ | sed >>> 's|.py$|.pyo|g'); do if [ -f "$pyo" ]; then >>> rm "$pyo" >>> fi >>> done >>> } >> >> Ok, I will do it this way, but shouldn't we have a better solution for >> this for the future? > > Well, the only sane way to do it would be to make sure pacman tracks > the .pyo files by generating them as part of the package creation > process, but I don't even know if that's possible >
it's possible. Just create empty files with the same name with 'touch' in the build function.

