No issues from my end with re-licensing these changes under the MIT license.

On Mon, Jan 15, 2018 at 1:46 PM, Luke Shumaker <luke...@lukeshu.com> wrote:

> Hi Dan,
>
> I'm sorry to bother you.
>
> In archweb commit bec4e79 (2013-02-09), you added
> `sitestatic/konami.min.js`.  It is apparently
> https://github.com/snaptortoise/konami-js commit ec0f686 run through
> UglifyJS 2.2, but with a few modifications (below) made first.
>
> Would it be correct to assume that you are the author of those
> modifications?  If so, would you consent to re-licensing the
> modifications to be under the MIT license; reflecting the upstream
> license change in konami-js??
>
> ---
>
> diff a/konami.js b/konami.js
> --- a/konami.js
> +++ b/konami.js
> @@ -56,7 +56,7 @@
>                         load: function(link){
>
> this.orig_keys = this.keys;
>
> konami.addEvent(document,"touchmove",function(e){
> -                                 if(e.touches.length == 1 &&
> konami.iphone.capture==true){
> +                                 if(e.touches.length == 1 &&
> konami.iphone.capture===true){
>                                     var touch = e.touches[0];
>                                         konami.iphone.stop_x = touch.pageX;
>                                         konami.iphone.stop_y = touch.pageY;
> @@ -66,7 +66,7 @@
>                                         }
>                                         });
>                                 konami.addEvent(document,"
> touchend",function(evt){
> -                                       if (konami.iphone.tap==true)
> konami.iphone.check_direction(link);
> +                                       if (konami.iphone.tap===true)
> konami.iphone.check_direction(link);
>                                         },false);
>                                 konami.addEvent(document,"touchstart",
> function(evt){
>                                         konami.iphone.start_x =
> evt.changedTouches[0].pageX
> @@ -76,12 +76,12 @@
>                                         });
>                                         },
>                         check_direction: function(link){
> -                               x_magnitude = Math.abs(this.start_x-this.
> stop_x)
> -                               y_magnitude = Math.abs(this.start_y-this.
> stop_y)
> -                               x = ((this.start_x-this.stop_x) < 0) ?
> "RIGHT" : "LEFT";
> -                               y = ((this.start_y-this.stop_y) < 0) ?
> "DOWN" : "UP";
> -                               result = (x_magnitude > y_magnitude) ? x :
> y;
> -                               result = (this.tap==true) ? "TAP" : result;
> +                               var x_magnitude =
> Math.abs(this.start_x-this.stop_x)
> +                               var y_magnitude =
> Math.abs(this.start_y-this.stop_y)
> +                               var x = ((this.start_x-this.stop_x) < 0) ?
> "RIGHT" : "LEFT";
> +                               var y = ((this.start_y-this.stop_y) < 0) ?
> "DOWN" : "UP";
> +                               var result = (x_magnitude > y_magnitude) ?
> x : y;
> +                               result = (this.tap===true) ? "TAP" :
> result;
>
>                                 if (result==this.keys[0]) this.keys =
> this.keys.slice(1,this.keys.length)
>                                 if (this.keys.length==0) {
> --
> Happy hacking,
> ~ Luke Shumaker
>

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