On Mon, 2010-10-25 at 21:27 -0400, Adam Goode wrote:
> On 10/25/2010 07:31 PM, Dennis Gilmore wrote:
> > Id like to have00079ca0-0130hat we need to do to support both software 
> > floating 
> > point and hardware floating point support.  
> > I had been under the impression that all we would need to do is to build 
> > glibc 
> > with  hardfp support.  however that may not be the case.  and we may need 
> > to 
> > build everything with hardfp support. 
> > 
> > this is just to get discussion rolling
> > 
> 
> See this thread for a little context:
> http://cygwin.com/ml/libc-ports/2009-04/msg00020.html
> 
> Basically, soft floating point on ARM is done with helper functions. By
> default, these are statically linked in, but they do not need to be. If
> you dynamically link in the aeabi floating point helper code (basically
> libgcc) and have a multilib glibc, then there is the ability to have
> softfp binaries that can take advantage of hardfp when available. These
> binaries will be slower than real hardfp binaries though. And it is not
> clear that multilib alone is sufficient, it may be that the new IFUNC
> stuff is really needed for good performance across different VFP variants.
> 
> 
> Adam

Of the devices I've seen so far, the armv5 devices have all been softfp,
and the armv7 devices have been hardfp. Are there any widely-used
exceptions to this pattern?

-Chris

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