> libhybris systems don't have libGL.so at all. It is for "regular" > Android devices transformed to glibc Linux through libhybris. So, when > compiling anything that links to libGL, I get into trouble.
What is the hardware that you want to use via libhybris? Ultimately libhybris is not something I suspect we'll ever support directly in Fedora so it would end up being a problem to support and to make sure works. > On Tue, Sep 22, 2020 at 2:02 PM Neal Gompa <[email protected]> wrote: > > > > On Tue, Sep 22, 2020 at 6:59 AM rinigus <[email protected]> wrote: > > > > > > I am looking for Qt that would not depend on libGL at all, something > > > like > > > https://mitya57.me/weblog/2020/01/qt-opengl-es-packages-available.html > > > for debian. I guess there are no plans for that yet. > > > > > > > Is there a good reason for doing it that way vs just also *having* the > > GLES modes available? > > > > > > > > -- > > 真実はいつも一つ!/ Always, there's only one truth! > _______________________________________________ > arm mailing list -- [email protected] > To unsubscribe send an email to [email protected] > Fedora Code of Conduct: > https://docs.fedoraproject.org/en-US/project/code-of-conduct/ > List Guidelines: https://fedoraproject.org/wiki/Mailing_list_guidelines > List Archives: > https://lists.fedoraproject.org/archives/list/[email protected] _______________________________________________ arm mailing list -- [email protected] To unsubscribe send an email to [email protected] Fedora Code of Conduct: https://docs.fedoraproject.org/en-US/project/code-of-conduct/ List Guidelines: https://fedoraproject.org/wiki/Mailing_list_guidelines List Archives: https://lists.fedoraproject.org/archives/list/[email protected]
