> libhybris systems don't have libGL.so at all. It is for "regular"
> Android devices transformed to glibc Linux through libhybris. So, when
> compiling anything that links to libGL, I get into trouble.

What is the hardware that you want to use via libhybris? Ultimately
libhybris is not something I suspect we'll ever support directly in
Fedora so it would end up being a problem to support and to make sure
works.

> On Tue, Sep 22, 2020 at 2:02 PM Neal Gompa <[email protected]> wrote:
> >
> > On Tue, Sep 22, 2020 at 6:59 AM rinigus <[email protected]> wrote:
> > >
> > > I am looking for Qt that would not depend on libGL at all, something
> > > like 
> > > https://mitya57.me/weblog/2020/01/qt-opengl-es-packages-available.html
> > > for debian. I guess there are no plans for that yet.
> > >
> >
> > Is there a good reason for doing it that way vs just also *having* the
> > GLES modes available?
> >
> >
> >
> > --
> > 真実はいつも一つ!/ Always, there's only one truth!
> _______________________________________________
> arm mailing list -- [email protected]
> To unsubscribe send an email to [email protected]
> Fedora Code of Conduct: 
> https://docs.fedoraproject.org/en-US/project/code-of-conduct/
> List Guidelines: https://fedoraproject.org/wiki/Mailing_list_guidelines
> List Archives: 
> https://lists.fedoraproject.org/archives/list/[email protected]
_______________________________________________
arm mailing list -- [email protected]
To unsubscribe send an email to [email protected]
Fedora Code of Conduct: 
https://docs.fedoraproject.org/en-US/project/code-of-conduct/
List Guidelines: https://fedoraproject.org/wiki/Mailing_list_guidelines
List Archives: 
https://lists.fedoraproject.org/archives/list/[email protected]

Reply via email to