pues nada, a estudiar XD

Supongo que las mejoras del rendimiento del int�rprete se notar�n m�s
programando con AS2.

Quer�a entrar en MM para ver informaci�n sobre de la programaci�n visual
siguiendo el paradigma de 'forms' de windows, pero tienen los servidores
colapsadillos.

A mi personalmente me encanta que hayan integrado un CVS , control de
versiones.









----- Original Message -----
From: "Pedro Alpera" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, August 25, 2003 12:44 PM
Subject: Re: [ASNativos] Flash MX 2004 Profesional


> He encontrado esto en Flashmagazine:
>
> Actionscript 2
> The biggest new feature by far is the introduction of Actionscript 2
(AS2).
> Only available in the Professional version this is Macromedia's attempt to
> have Flash taken seriously as an application development tool. For the
most
> part you can't use AS2 in the AS1 Actions window.
>
> Although it uses all of the same classes and methods of AS1 it is
structured
> and written differently. AS2 is entirely class based. Applications are
built
> up in OOP style through the use of inheritance. Classes and interfaces are
> created in a dedicated Actionscript editor and are stored in separate
external
> ( .as ) files - one file per class. The structure and language is
extremely
> similar to Java and in fact you could learn a lot about AS2 by reading
books
> on Java.
>
> Actionscript 2 is strongly typed and ECMA-262 strict mode compliant. This
> means it's case sensitive, and supports public and private variables. The
> existing Flash classes are said to be intrinsic but can be extended by the
> user to inherit their functionality. Static class and variable
declarations
> are supported (as are dynamic) and inheritance is built up through the use
of
> the new implements (for interfaces) and extends (for classes) keywords.
>
> The import keyword allows reference to other classes and objects within
your
> own classes. Property hiding is implemented through the use of public and
> private variables and the use of declared get and set accessors.
>
> Variables can (and should) have a defined datatype, as should the input
and
> output of functions. A function that does not return a value can be
defined as
> void. This tight framework allows the compiler to perform far more
rigorous
> error checking than is possible in AS1. Java developers will be very
familiar
> with this form of exception handling - if the compiler encounters a
problem
> then it throws an Error. Error prone sections of code can also be wrapped
in
> try, catch, finally statements.
>
> Although the two languages are now closer than ever, not all Java
conventions
> have been implemented. There is no formal declaration of abstract or final
> classes, and although method overriding is supported, overloading is not.
None
> of these will cause any problems but it's worth being aware of. Both
> communities will have a lot to learn from each other over the next few
years.
>
> In brief, AS1 is to Javascript what AS2 is to Java. AS1 is a scripting
> language that plays it fast and loose and AS2 is a formal structured
> programming language designed to be robust enough for application
development.
>
> If none of that made any sense then you probably don't need it - AS1
should do
> you fine. But 'real programmers' are gonna love it!
> <!-------------------------------
> Lista ASNativos:
> subscripciones/desubscripciones
> http://www.sidedev.net/asnativos
> -------------------------------->

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