Hi, Romney. Yes to both: Ready; T=0.10/0.12 11:05:32 q loadlib LOADLIB = SCEERUN Ready; T=0.01/0.01 11:05:36 q txtlib TXTLIB = SCEELKED CMSLIB Ready; T=0.01/0.01 11:05:43
DJ On Fri, Aug 4, 2023 at 10:45 AM Romney White <[email protected]> wrote: > Dave: > > Do you have > GLOBAL TXTLIB SCEELKED > GLOBAL LOADLIB SCEERUN > in effect? > > Romney > ____________________________ > Romney White > Senior Technical Staff Member > IBM Z: Architecture and Technology > 607-429-3447 Tieline: 620-3447 > > -----Original Message----- > From: IBM Mainframe Assembler List <[email protected]> On > Behalf Of Dave Jones > Sent: Friday, August 4, 2023 11:35 AM > To: [email protected] > Subject: [EXTERNAL] CEEPIPI question on z/VM > > Hello, all. > Hopefully someone here can lend a hand.....I am trying to compile and run > the CEEPIPI assemble sample program shown on page 52 of the "z/VM Version 7 > Release 2 Language Environment User's Guide" ( > https://www.ibm.com/docs/en/SSB27U_7.2.0/pdf/ceeb7_v7r2.pdf). I am on z/VM > 7.3 and using the HLASM V1R6 assembler. The code assembles with no errors > and I can build an executable with the CMS commands: > LOAD ASMPIPE (RLDSAVE > GENMOD ASMPIPI > However when I run it I get the error message: > 'call to CEEPIPI(INIT_SUB) failed' > and R2 has the value of 8 in it. This means: > All addresses in the table were not resolved. This can occur if a LOAD > failure was encountered, a routine within the table was not generated by a > Language Environment-conforming HLL, or a C or PL/I routine within the > table was not fetchable." > The HLL routine I am using is the sample C code shown on page 468 of the > "z/OS Version 2 Release 3 Language Environment Programming Guide" ( > https://www-40.ibm.com/servers/resourcelink/svc00100.nsf/pages/zosv2r3sa380682/$file/ceea200_v2r3.pdf > ). > The C code is compiled with the z/VM C/C++ compiler with the NOSTART > option and the "#pragma linkage(HLLPIPI, fetchable)". > So, my question is: How can I debug this example? > Many thanks and have a good weekend, too. > DJ >
