On Wed, Aug 7, 2013 at 8:56 PM, Glenn Fowler <[email protected]> wrote:
>
> On Wed, 7 Aug 2013 20:34:55 +0200 Irek Szczesniak wrote:
>> On Wed, Aug 7, 2013 at 3:21 PM, Glenn Fowler <[email protected]> wrote:
>> >
>> > the AT&T Software Technology ast alpha 2013-08-07 source release
>> > has been posted to the download site
>> >         http://www.research.att.com/sw/download/alpha/
>> > the package names and md5 checksums are
>> >             INIT  47f2073fae4b73fe5210cc4e287556ca
>> >         ast-open  e6927faa687a2af8ee94431b793c08ac
>> >          ast-ksh  43b7379fdf573811c66f41ce231cbac0
>> > the md5 sums should match the ones listed on the download page
>> >
>> > still tracking down build problems and regressions on some systems / 
>> > compilers
>> > *in general no new features until then*
>> > except for ksh93v- and features required to fix problems and regressions
>> >
>> > our macos now has clang as the default cc so playing nice with it is at 
>> > the top of the list
>> >
>> > why so many problems and regressions?
>> > adding patches is easy
>> > getting them right is hard
>> > especially the ones that require emulation
>> >
>> > fus3d is a work in progress replacement for 3d -- still missing some 
>> > features
>> >
>> > changes since 2013-07-27
>> >
>> > :::::::: gzip ::::::::
>> >
>> > 13-07-30 gzip.c: 6 now default compression level (same as gzip(1)) for 5x 
>> > time savings for negligible size in some cases
>> >
>> > :::::::: fus3d ::::::::
>> >
>> > 2013-07-29 snarf from amazing dr.ek, ast-ize, and its alive
>> >
>> > :::::::: ksh93 ::::::::
>> >
>> > 13-08-05  --- Release ksh93v- ---
>> > 13-08-05  Fix a bug in which read -C could reference uninitialized memory.
>> > 13-07-31  Fixed a bug with index arrays of short integer types in arrays
>> >           inside types that could lead to a core dump.
>> > 13-07-30  Fixed a bug with short integer arithemtic that could lead to a
>> >           core dump.
>> > 13-07-30 +An experimental change to each enumeration variable have 
>> > subvariables
>> >           for each enumeration constant.  ${enum.name} will expand to the
>> >           numerical value of the enumeration name associatied with enum.
>> > 13-07-30 +An experimental change to allow ${foo.__} to expand to the parent
>> >           node for foo, or foo if foo doesn't have a parent.  There are no
>> >           regression tests for .__ yet.
>> >
>> > :::::::: setid ::::::::
>> >
>> > 13-07-31 first release
>> >
>> > :::::::: tw ::::::::
>> >
>> > 13-08-02 find: add { -show -delete } for gnu/sol compatibility
>> >
>> > :::::::: libast ::::::::
>> >
>> > 13-08-06 tm/tvsleep.c: fix interrupted select() remaining time logic
>> > 13-08-06 path/pathopen.c,pathdev.c: handle /dev/fd/ dir pseudo stat
>> > 13-08-05 vmalloc/malloc.c: add VMALLOC_OPTIONS=usage => VM_usage
>> > 13-08-01 path/pathopen.c: fix /dev/fd/<fd>/trailing-path bug that missed 
>> > trailing-path
>> > 13-07-31 features/lib: add setregid
>> > 13-07-29 vmalloc/vmdcsystem.c: add EINTR restart checks for system 
>> > getmemory
>
>> fgetcwd() is missing.
>
>> While I do understand the conservative approach I'd value it if
>> standalone api changes, those which add new features and don't
>> interfere with existing code, would be adopted faster during the
>> alpha/beta cycle. Sometimes the lack of development schedule
>> performance causes me to rip out my hairs, quite literally. Just
>> saying that as the diff we use at GE Healthcare to patch ksh93 is
>> nearly as large as the ast-ksh sources. And that's not a good sign.
>
> sorry about the size of the diffs
> if there were only one target that would be true
> but with multiple targets even a change like adding fgetcwd() can burn a full 
> day
> since its my days being burned I lean towards build stability first
> then new features

Why does it take a *full day* to do that? I'm sometimes amazed where
the time is spend, but please surprise me: Why does it take a day?
Typically for big projects like kernel.org (Linux kernel, which is way
way larger than AST) you stage a patch and kick off the automated
build and test systems to collect feedback from all platforms. That
hardly takes 2-3 hours, but not a day.

Irek
_______________________________________________
ast-developers mailing list
[email protected]
http://lists.research.att.com/mailman/listinfo/ast-developers

Reply via email to