Depends on the availability of a jitter buffer.
Jitter will become added delay when a jitter buffer is used, and the
jitter is not bigger than the max size of the jitter buffer.
The less delay the more people will like it. (300ms is about the maximum
you can go).
If no jb is available, some packets will be dropped because they are out
of order, and that will result in choppy audio.
So, jitter becomes an issue if it makes the delay grow too big to be
acceptable or if it too much for the jitter buffer to reorder, or if
there is no jitter buffer
Zoa
Hugh L. Johnson wrote:
l(t) = latency at time t
j(t) = jitter at time t
j(t) = lt/dt
Is it only about jitter, i.e. when jitter gets to a certain number the
call quality is bad?
Or, does jitter become an issue when the ratio between j(t) & l(t) is
high, e.g. jitter is 9 ms/s, latency is 10 ms?
_______________________________________________
--Bandwidth and Colocation provided by Easynews.com --
asterisk-biz mailing list
To UNSUBSCRIBE or update options visit:
http://lists.digium.com/mailman/listinfo/asterisk-biz
_______________________________________________
--Bandwidth and Colocation provided by Easynews.com --
asterisk-biz mailing list
To UNSUBSCRIBE or update options visit:
http://lists.digium.com/mailman/listinfo/asterisk-biz