Steve Kann wrote:

> chan_iax2 and all IAX2 implementations send PING every few seconds;  10
> to 60 seconds or so, depending on the implementation.   chan_iax2 also
> sends these LAGRQ things, but they're pretty useless, and really ought
> to go.

So A will send PINGs to B, and B will send PINGs to C. A will never PING
C. However, if C goes away, then B will notice, and drop that leg, which
will then cause the bridge to be destroyed, and A's leg will go away as
well.

There doesn't seem to be a problem here :-)
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